libalmath  2.8.7.4
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Class Hierarchy
This inheritance list is sorted roughly, but not completely, alphabetically:
[detail level 123]
oCAL::ColladaBuilder
oCAL::Math::BodyMass< T >
oCAL::Math::DisplacementStruct composed of a Position3D and a Quaternion
oCAL::Math::DSP::DigitalFilter
oCAL::Math::DSP::PIDController
oCAL::Math::glTF::Accessor< T, DTYPE >
oCAL::Math::glTF::Animation
oCAL::Math::glTF::Animation::Indexes
oCAL::Math::glTF::AsJSONArray< T, IT >
oCAL::Math::glTF::Buffer
oCAL::Math::glTF::BufferAccessor< T, N >
oCAL::Math::glTF::BufferView
oCAL::Math::glTF::Channel
oCAL::Math::glTF::data_type_traits< element >
oCAL::Math::glTF::data_type_traits< DataType::MAT2 >
oCAL::Math::glTF::data_type_traits< DataType::SCALAR >
oCAL::Math::glTF::data_type_traits< DataType::VEC3 >
oCAL::Math::glTF::data_type_traits< DataType::VEC4 >
oCAL::Math::glTF::Document
oCAL::Math::glTF::Mesh
oCAL::Math::glTF::Node
oCAL::Math::glTF::rst
oCAL::Math::glTF::Sampler
oCAL::Math::glTF::Scene
oCAL::Math::glTF::Target
oCAL::Math::OccupancyMapParamsCreate a OccupancyMapParams. OccupancyMapParams are used used to define occupancy maps and to provide helpers to change from metrical to pixel frames. Maps are squared
oCAL::Math::Point2DiCreate a Point2Di. Point2Di are used on objects that deal with pixels only, and should not care about metric distances
oCAL::Math::Pose2DA pose in a 2-dimentional space
oCAL::Math::Pose2DiCreate a Pose2Di. Pose2Di are used on objects that deal with pixels only, and should not care about metric distances
oCAL::Math::Position2DCreate and play with a Position2D
oCAL::Math::Position3DCreate and play with a Position3D
oCAL::Math::Position6DCreate and play with a Position6D
oCAL::Math::PositionAndVelocityCreate and play with a PositionAndVelocity
oCAL::Math::QuaternionCreate and play with a Quaternion
oCAL::Math::RigidBodySystemBuilder::Config
oCAL::Math::RigidBodySystemBuilder::Interface< T >
|\CAL::Math::RigidBodySystemBuilder::Decorator< T >
| oCAL::Math::RigidBodySystemBuilder::InertiaEraser< T >
| \CAL::Math::RigidBodySystemBuilder::NamesChecker< T >
oCAL::Math::RigidBodySystemBuilder::LinkData< T >
oCAL::Math::RigidBodySystemBuilder::StaticFrameData< T >
oCAL::Math::RotationA 3*3 rotation matrix
oCAL::Math::Rotation3DA Rotation3D give 3 composed angles in radians.
oCAL::Math::Shape3D
|oCAL::Math::HalfLine
|oCAL::Math::HalfSpace
|oCAL::Math::Pill
|oCAL::Math::Plane
|oCAL::Math::Rectangle
|oCAL::Math::RoundedRectangle
|\CAL::Math::Sphere
oCAL::Math::Shape3DVisitor
|\CAL::Math::NotImplementedShape3DVisitor
oCAL::Math::TransformA homogenous transformation matrix
oCAL::Math::TransformAndVelocity6DStruct composed of a Transform and a Velocity6D
oCAL::Math::Velocity3DCreate and play with a Velocity3D
oCAL::Math::Velocity6DCreate and play with a Velocity6D
oCAL::Mesh
oCAL::SceneBuilder
|\CAL::ColladaSceneBuilder
oCAL::SceneBuilder::Color
oCAL::SceneBuilder::Config
oCAL::urdf::Box
oCAL::urdf::Cylinder
oCAL::urdf::Inertial
oCAL::urdf::Joint
oCAL::urdf::Link
oCAL::urdf::Mesh
oCAL::urdf::Mimic
oCAL::urdf::Pose
oCAL::urdf::RobotTree
oCAL::urdf::RobotTree::JointConstVisitor
|\CAL::urdf::UrdfDotPrinterVisitor
oCAL::urdf::RobotTree::JointVisitor
oCAL::urdf::ScalarArrayTranslator< Scalar, N >
oCAL::urdf::Sphere
oCAL::urdf::Visual
oCAL::Math::BodyMass< Scalar >
oCboost::property_tree::customize_stream< Ch, Traits, double, void >
oCAL::Math::RigidBodySystemBuilder::Interface< TB >
\CAL::Math::RigidBodySystemBuilder::Interface< TD >
 \CAL::Math::RigidBodySystemBuilder::Adapter< TD, TB >