libalmath  2.8.7.4
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Class List
Here are the classes, structs, unions and interfaces with brief descriptions:
[detail level 12345]
oNAL
|oNMath
||oNDSP
||oNglTF
||oNRigidBodySystemBuilder
||oCShape3D
||oCSphere
||oCRoundedRectangle
||oCPill
||oCPlane
||oCHalfSpace
||oCRectangle
||oCHalfLine
||oCShape3DVisitor
||oCNotImplementedShape3DVisitor
||oCBodyMass
||oCDisplacementStruct composed of a Position3D and a Quaternion
||oCPose2DA pose in a 2-dimentional space
||oCPosition2DCreate and play with a Position2D
||oCPosition3DCreate and play with a Position3D
||oCPosition6DCreate and play with a Position6D
||oCPositionAndVelocityCreate and play with a PositionAndVelocity
||oCQuaternionCreate and play with a Quaternion
||oCRotationA 3*3 rotation matrix
||oCRotation3DA Rotation3D give 3 composed angles in radians.
||oCTransformA homogenous transformation matrix
||oCTransformAndVelocity6DStruct composed of a Transform and a Velocity6D
||oCVelocity3DCreate and play with a Velocity3D
||oCVelocity6DCreate and play with a Velocity6D
||oCPoint2DiCreate a Point2Di. Point2Di are used on objects that deal with pixels only, and should not care about metric distances
||oCPose2DiCreate a Pose2Di. Pose2Di are used on objects that deal with pixels only, and should not care about metric distances
||\COccupancyMapParamsCreate a OccupancyMapParams. OccupancyMapParams are used used to define occupancy maps and to provide helpers to change from metrical to pixel frames. Maps are squared
|oNqianim
||oNActuatorCurve
||oNKey
||oNTangent
||\NV2
|oNurdf
||oNdetail
||oNrobot
||oCRobotTree
||oCScalarArrayTranslator
||oCPose
||oCMimic
||oCJoint
||oCInertial
||oCBox
||oCCylinder
||oCSphere
||oCMesh
||oCVisual
||oCLink
||\CUrdfDotPrinterVisitor
|oCColladaBuilder
|oCColladaSceneBuilder
|oCMesh
|\CSceneBuilder
| oCColor
| \CConfig
oNboost
|\Nproperty_tree
| \Ccustomize_stream< Ch, Traits, double, void >
\Nqi
 \Ngeometry