Aldebaran documentation What's new in NAOqi 2.4.3?

Behavior

What is a Behavior

Creating a Behavior is an easy way to make the robot talk, walk, dance, play a sound, etc.

A Behavior contains Boxes which are sequentially or simultaneously executed.

Inside the Project folder, the Behavior is stored in a .XAR file located in a sub-folder.

How to manage Behaviors

To ... See ...
Create a Behavior

How to create a Behavior, for a quick start and

the Flow diagram panel for further details.

Play or stop the current Behavior How to play a Behavior.
Save a Behavior on your computer the Project available formats.
Play, stop, install or uninstall Behaviors on your robot. Robot applications panel.

Editing Behavior’s properties

The Inspector panel gives you a quick access to all the properties of a Behavior:

Click on a Behavior, to display and edit:

inspect_behavior