Aldebaran documentation What's new in NAOqi 2.4.3?

Robot applications panel

What is the Robot applications panel

The Robot applications panel displays the Applications available on the connected robot.

It allows you to:

  • Start, stop or remove Behaviors and Application installed on the connected robot,
  • Package and install the current Behavior as an Application on the connected Robot,
  • Set a default Behaviors.
../../../_images/application_manager.png

The table below describes the main parts of the Robot applications panel:

Part Name Allows you to ...
A Toolbar Manage Applications and Behaviors currently on the connected robot.
B Application list Know which Applications are currently installed on the robot.
C Default flag Know which Behaviors are set as Default Behaviors.
D Execution status Play/Stop installed Behavior or Application.

Application list

Appearing by default, the .lastUploadedChoregrapheBehavior is an application, containing the Behavior temporarily installed on the robot last time you have clicked the play-button Play button.

../../../_images/application_manager_expand.png
Part Name Description
A Icon Icon of the Application.
B Application name

When several languages are available, the name is displayed using:

  • the system’s language or
  • English if the name is not available in the system’s language.

When the application has more than one behavior, the number of behaviors is written next to the application name.

C ID ID (Identifier) of the Application.
D Expand/collapse button

Allows expanding the list of Behaviors.

Only visible when an Application contains several Behaviors.

E Behavior name For one Application, one line for each Behavior embedded in this Application shows the Application‘s ID concatenated with the Behavior‘s path. This is the behavior’s identifier, allowing you to start and stop it from other Behaviors in the same application.

Toolbar

Button Click on this button to ...
../../../_images/application_manager_add_current.png Install the current opened project as an Application on your robot.
../../../_images/application_manager_delete.png

Remove the Applications selected in the list below.

If a Behavior is selected, this will remove the Application which contains this Behavior.

../../../_images/application_manager_default_button.png

Set as default the selected Behaviors.

Note

A default Behavior is a Behavior automatically executed at robot startup.

../../../_images/application_manager_stop_all.png

Stop all Behaviors that are currently running on the robot.

It is useful if you have executed a Behavior at startup for example and you do not have control over it.

Inspecting a Application

With the Inspector panel, you can easily inspect any specific application in the inspector.

The inspector has currently four differents views for that purpose:

Item selected You see information about Screenshot
Application
  • The application name
  • The application description
  • The application version
  • Languages supported
  • Robot requirements
inpector_app_package
Behavior
  • The behavior name
  • The behavior description
  • Triggers and responses
  • Launching conditions
  • Permissions
  • Tags
inpector_behavior
Service
  • The service name
  • The launching command
  • The auto start status
inpector_service
Dialog
  • The dialog name
  • Supported languages
inpector_dialog

Default Behaviors

The Default Behaviors are played automatically at robot startup.

The flag default-flag near an Application or a Behavior means the associated Behavior is set as Default Behavior.

Warning

Default Behavior & Autonomous Life

A Behavior set as default won’t be focused by the Autonomous Life because it will start before the Autonomous Life. So, if you wanted that an interactive Behavior to be focus by the life, don’t make it default.

Several Default Behaviors

You can play and set as default several Behaviors simultaneously. But the Behaviors need to be compatible.

For example a Behavior making NAO sit down and another making him walk are not compatible. Please set the resources of your boxes to avoid conflicts between simultaneous Behaviors (see How to set resources of a box).

Execution status

Button Means that the behavior is ... Click on this button to ...
../../../_images/application_manager_play_one.png not running Play the Behavior
../../../_images/application_manager_loading.png loading  
../../../_images/application_manager_stop_one.png running Stop the Behavior
../../../_images/application_manager_unloading.png unloading