What is the Animation Mode¶
The Animation Mode allows you to create movements easily, in conjunction with the Timeline Editor. In this mode, the robot behaves like a puppet that you can manipulate, letting you record its posture in a Timeline.
Getting started with the Animation Mode¶
Cannot be used on a virtual robot.
Starting an animation¶
To start an animation using Animation Mode:
|Make sure Choregraphe is connected to a real robot.|
Make sure Life is off.
For further details, see: Switching Autonomous life on and off.
Create a Timeline box.
For further details, see: How to create a Timeline box.
|Double-click the box in order to display the Timeline.|
|Click the Wake up button in the toolbar.|
Click the Animation Mode button.
The button turns red: , meaning the Animation Mode is on.
|Hold your robot by the waist or the torso to prevent it from falling down.|
Defining and storing postures¶
To define and store postures, repeat the following steps for each posture:
|Use Stiffness-control tactile commands to manipulate its limbs one by one in order to make the robot take the posture you want to store.|
Tap the head tactile sensors with your hand:
The current posture is stored at the Insertion point of the Timeline which then moves automatically forward.
Exiting Animation Mode¶
To exit the Animation Mode:
The button turns green: , meaning the Animation Mode is off.
Note: if Choregraphe is disconnected from your robot, the Animation Mode is automatically stopped .
Stiffness-control tactile commands¶
You can use tactile commands to manage the stiffness:
|Head||Touch the middle head tactile sensor to toggle the stiffness.|
Keep touching hand tactile sensors to maintain stiffness off.
Note: if your robot does not have such sensors, touch the back and front head tactile sensors to toggle the stiffness of each arm.
|Legs||Press the foot bumpers to toggle the stiffness.|
A visual feedback let you know which limb is currently stiffened or not:
- Yellow means that the Stiffness is On,
- Green means that the Stiffness is Off.
|Limb||Visual Feed-back location|
|Head||Upper Eye LEDs.|
|Arms||All Eye LEDs (except upper).|
|Visual information||Stiffened parts||Visual information||Stiffened parts|
|Head and both arms||Nothing|
|Head||Head and right arm|
|Left arm||Right arm|