6 #ifndef LIB_ALMATH_SCENEGRAPH_SCENEBUILDER_H
7 #define LIB_ALMATH_SCENEGRAPH_SCENEBUILDER_H
9 #include <Eigen/Geometry>
17 class RoundedRectangle;
80 void add(
const Mesh &mesh,
const Eigen::Affine3f &tf);
89 virtual void xAddMesh(
const Mesh &mesh,
const Eigen::Affine3f &tf) = 0;
const Config & getConfig() const
SceneBuilder(const Config &_config)
void add(const Mesh &mesh, const Eigen::Affine3f &tf)
virtual void xAddMesh(const Mesh &mesh, const Eigen::Affine3f &tf)=0