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Matrix34f | AL::Math::toEigenMatrix34 (const AL::Math::Transform &tr) |
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Eigen::Matrix3f | AL::Math::toEigenMatrix3 (const AL::Math::Transform &tr) |
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Eigen::Vector3f | AL::Math::toEigenVector3 (const AL::Math::Position3D &v) |
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Eigen::AffineCompact3f | AL::Math::toEigenAffineCompact3 (const AL::Math::Transform &tr) |
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template<typename Derived0 > |
void | AL::Math::toALMathTransform (const Eigen::MatrixBase< Derived0 > &in, Transform &out) |
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template<typename Derived0 > |
Transform | AL::Math::toALMathTransform (const Eigen::MatrixBase< Derived0 > &m) |
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template<int _Mode, int _Options> |
void | AL::Math::toALMathTransform (const Eigen::Transform< float, 3, _Mode, _Options > &in, Transform &out) |
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template<int _Mode, int _Options> |
Transform | AL::Math::toALMathTransform (const Eigen::Transform< float, 3, _Mode, _Options > &tr) |
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template<typename Derived0 > |
Position3D | AL::Math::toALMathPosition3D (const Eigen::MatrixBase< Derived0 > &in) |
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template<typename Derived0 > |
void | AL::Math::toALMathVelocity6D (const Eigen::MatrixBase< Derived0 > &in, Velocity6D &out) |
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template<typename Derived0 > |
Velocity6D | AL::Math::toALMathVelocity6D (const Eigen::MatrixBase< Derived0 > &in) |
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#define _LIBALMATH_ALMATH_SCENEGRAPH_ALMATHEIGEN_H_ |