#include <vector>
Go to the source code of this file.
Classes | |
struct | AL::Math::Velocity3D |
Create and play with a Velocity3D. More... | |
Namespaces | |
AL | |
AL::Math | |
Macros | |
#define | _LIBALMATH_ALMATH_TYPES_ALVELOCITY3D_H_ |
Functions | |
Velocity3D | AL::Math::operator* (const float pM, const Velocity3D &pVel1) |
float | AL::Math::norm (const Velocity3D &pVel) |
Compute the norm of a Velocity3D: More... | |
Velocity3D | AL::Math::normalize (const Velocity3D &pVel) |
Normalize a Velocity3D: More... | |
#define _LIBALMATH_ALMATH_TYPES_ALVELOCITY3D_H_ |
Definition at line 10 of file alvelocity3d.h.