#include <vector>
Go to the source code of this file.
Classes | |
struct | AL::Math::Position6D |
Create and play with a Position6D. More... | |
Namespaces | |
AL | |
AL::Math | |
Macros | |
#define | _LIBALMATH_ALMATH_TYPES_ALPOSITION6D_H_ |
Functions | |
float | AL::Math::distanceSquared (const Position6D &pPos1, const Position6D &pPos2) |
Compute the squared distance of translation part (x, y and z) between two Position6D: More... | |
float | AL::Math::distance (const Position6D &pPos1, const Position6D &pPos2) |
Compute the distance of translation part (x, y and z) between two Position6D: More... | |
float | AL::Math::norm (const Position6D &pPos) |
Compute the norm of a Position6D: More... | |
Position6D | AL::Math::normalize (const Position6D &pPos) |
Normalize a Position6D: More... | |
#define _LIBALMATH_ALMATH_TYPES_ALPOSITION6D_H_ |
Definition at line 10 of file alposition6d.h.