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2.8.7.4
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AL
Math
Rotation3D
AL::Math::Rotation3D Member List
This is the complete list of members for
AL::Math::Rotation3D
, including all inherited members.
isNear
(const Rotation3D &pRot2, const float &pEpsilon=0.0001f) const
AL::Math::Rotation3D
norm
() const
AL::Math::Rotation3D
operator!=
(const Rotation3D &pRot2) const
AL::Math::Rotation3D
operator*
(const float pVal) const
AL::Math::Rotation3D
inline
operator*=
(const float pVal)
AL::Math::Rotation3D
operator+
(const Rotation3D &pRot2) const
AL::Math::Rotation3D
inline
operator+=
(const Rotation3D &pRot2)
AL::Math::Rotation3D
operator-
(const Rotation3D &pRot2) const
AL::Math::Rotation3D
inline
operator-=
(const Rotation3D &pRot2)
AL::Math::Rotation3D
operator/
(const float pVal) const
AL::Math::Rotation3D
operator/=
(const float pVal)
AL::Math::Rotation3D
operator==
(const Rotation3D &pRot2) const
AL::Math::Rotation3D
Rotation3D
()
AL::Math::Rotation3D
Rotation3D
(float pInit)
AL::Math::Rotation3D
explicit
Rotation3D
(float pWx, float pWy, float pWz)
AL::Math::Rotation3D
Rotation3D
(const std::vector< float > &pFloats)
AL::Math::Rotation3D
toVector
(std::vector< float > &pReturnVector) const
AL::Math::Rotation3D
toVector
(void) const
AL::Math::Rotation3D
wx
AL::Math::Rotation3D
wy
AL::Math::Rotation3D
wz
AL::Math::Rotation3D
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