libalmath  2.8.7.4
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AL::Math::Position3D Member List

This is the complete list of members for AL::Math::Position3D, including all inherited members.

crossProduct(const Position3D &pPos2) const AL::Math::Position3D
distance(const Position3D &pPos2) const AL::Math::Position3D
distanceSquared(const Position3D &pPos2) const AL::Math::Position3D
dotProduct(const Position3D &pPos2) const AL::Math::Position3D
isNear(const Position3D &pPos2, const float &pEpsilon=0.0001f) const AL::Math::Position3D
isOrthogonal(const Position3D &pPos, const float &pEpsilon=0.0001f) const AL::Math::Position3D
isUnitVector(const float &pEpsilon=0.0001f) const AL::Math::Position3D
norm() const AL::Math::Position3D
normalize() const AL::Math::Position3D
operator!=(const Position3D &pPos2) const AL::Math::Position3D
operator*(float pVal) const AL::Math::Position3D
operator*=(float pVal)AL::Math::Position3D
operator+(const Position3D &pPos2) const AL::Math::Position3Dinline
operator+(void) const AL::Math::Position3Dinline
operator+=(const Position3D &pPos2)AL::Math::Position3D
operator-(const Position3D &pPos2) const AL::Math::Position3Dinline
operator-() const AL::Math::Position3Dinline
operator-=(const Position3D &pPos2)AL::Math::Position3D
operator/(float pVal) const AL::Math::Position3D
operator/=(float pVal)AL::Math::Position3D
operator==(const Position3D &pPos2) const AL::Math::Position3D
Position3D()AL::Math::Position3D
Position3D(float pInit)AL::Math::Position3Dexplicit
Position3D(float pX, float pY, float pZ)AL::Math::Position3D
Position3D(const std::vector< float > &pFloats)AL::Math::Position3D
toVector(std::vector< float > &pReturnVector) const AL::Math::Position3D
toVector(void) const AL::Math::Position3D
writeToVector(std::vector< float >::iterator &pIt) const AL::Math::Position3D
xAL::Math::Position3D
yAL::Math::Position3D
zAL::Math::Position3D