9 #ifndef ALDISPLACEMENT_H
10 #define ALDISPLACEMENT_H
14 #include <almath/api.h>
75 const float pEpsilon=0.0001f)
const;
82 #endif // ALDISPLACEMENT_H
bool isNear(const Transform &lhs, const Transform &rhs, double epsilon)
Struct composed of a Position3D and a Quaternion
Create and play with a Position3D.
Quaternion Q
Rotation of the Displacement
Position3D P
Translation of the Displacement
Create and play with a Quaternion.