Aldebaran documentation
|
C++ Libraries
|
index
libalmath
2.5.11.14a
Main Page
Related Pages
Modules
Namespaces
Classes
Files
Class List
Class Hierarchy
Class Members
All
Classes
Namespaces
Files
Functions
Variables
Typedefs
Enumerations
Enumerator
Friends
Macros
Groups
Pages
AL
Math
Position3D
AL::Math::Position3D Member List
This is the complete list of members for
AL::Math::Position3D
, including all inherited members.
crossProduct
(const Position3D &pPos2) const
AL::Math::Position3D
distance
(const Position3D &pPos2) const
AL::Math::Position3D
distanceSquared
(const Position3D &pPos2) const
AL::Math::Position3D
dotProduct
(const Position3D &pPos2) const
AL::Math::Position3D
isNear
(const Position3D &pPos2, const float &pEpsilon=0.0001f) const
AL::Math::Position3D
isOrthogonal
(const Position3D &pPos, const float &pEpsilon=0.0001f) const
AL::Math::Position3D
isUnitVector
(const float &pEpsilon=0.0001f) const
AL::Math::Position3D
norm
() const
AL::Math::Position3D
normalize
() const
AL::Math::Position3D
operator!=
(const Position3D &pPos2) const
AL::Math::Position3D
operator*
(float pVal) const
AL::Math::Position3D
operator*=
(float pVal)
AL::Math::Position3D
operator+
(const Position3D &pPos2) const
AL::Math::Position3D
inline
operator+
(void) const
AL::Math::Position3D
inline
operator+=
(const Position3D &pPos2)
AL::Math::Position3D
operator-
(const Position3D &pPos2) const
AL::Math::Position3D
inline
operator-
() const
AL::Math::Position3D
inline
operator-=
(const Position3D &pPos2)
AL::Math::Position3D
operator/
(float pVal) const
AL::Math::Position3D
operator/=
(float pVal)
AL::Math::Position3D
operator==
(const Position3D &pPos2) const
AL::Math::Position3D
Position3D
()
AL::Math::Position3D
Position3D
(float pInit)
AL::Math::Position3D
explicit
Position3D
(float pX, float pY, float pZ)
AL::Math::Position3D
Position3D
(const std::vector< float > &pFloats)
AL::Math::Position3D
toVector
(std::vector< float > &pReturnVector) const
AL::Math::Position3D
toVector
(void) const
AL::Math::Position3D
writeToVector
(std::vector< float >::iterator &pIt) const
AL::Math::Position3D
x
AL::Math::Position3D
y
AL::Math::Position3D
z
AL::Math::Position3D
Copyright Aldebaran Robotics