libalmath  2.5.11.14a
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AL::Math::Position2D Member List

This is the complete list of members for AL::Math::Position2D, including all inherited members.

crossProduct(const Position2D &pPos2) const AL::Math::Position2D
distance(const Position2D &pPos2) const AL::Math::Position2D
distanceSquared(const Position2D &pPos2) const AL::Math::Position2D
dotProduct(const Position2D &pPos2) const AL::Math::Position2D
fromPolarCoordinates(const float pRadius, const float pAngle)AL::Math::Position2Dstatic
getAngle() const AL::Math::Position2D
isNear(const Position2D &pPos2, const float &pEpsilon=0.0001f) const AL::Math::Position2D
norm() const AL::Math::Position2D
normalize() const AL::Math::Position2D
operator!=(const Position2D &pPos2) const AL::Math::Position2D
operator*(float pVal) const AL::Math::Position2Dinline
operator*=(float pVal)AL::Math::Position2D
operator+(const Position2D &pPos2) const AL::Math::Position2Dinline
operator+(void) const AL::Math::Position2Dinline
operator+=(const Position2D &pPos2)AL::Math::Position2D
operator-(const Position2D &pPos2) const AL::Math::Position2Dinline
operator-() const AL::Math::Position2Dinline
operator-=(const Position2D &pPos2)AL::Math::Position2D
operator/(float pVal) const AL::Math::Position2D
operator/=(float pVal)AL::Math::Position2D
operator==(const Position2D &pPos2) const AL::Math::Position2D
Position2D()AL::Math::Position2D
Position2D(float pInit)AL::Math::Position2Dexplicit
Position2D(float pX, float pY)AL::Math::Position2D
Position2D(const std::vector< float > &pFloats)AL::Math::Position2D
toVector(std::vector< float > &pReturnVector) const AL::Math::Position2D
toVector(void) const AL::Math::Position2D
writeToVector(std::vector< float >::iterator &pIt) const AL::Math::Position2D
xAL::Math::Position2D
yAL::Math::Position2D