6 #ifndef LIBALMATH_SCENEGRAPH_MESHFACTORY_H
7 #define LIBALMATH_SCENEGRAPH_MESHFACTORY_H
8 #include <almath/api.h>
14 void addBoxMesh(
float xHalfExtent,
float yHalfExtent,
float zHalfExtent,
18 Mesh
createBoxMesh(
float xHalfExtent,
float yHalfExtent,
float zHalfExtent);
22 float pHalfExtentZ,
float pRadius,
int pNbVertices,
27 float pHalfExtentZ,
float pRadius,
int pNbVertices);
ALMATH_API void addBoxMesh(float xHalfExtent, float yHalfExtent, float zHalfExtent, Mesh &data)
ALMATH_API Mesh createBoxMesh(float xHalfExtent, float yHalfExtent, float zHalfExtent)
ALMATH_API void addRoundedBoxMesh(float pHalfExtentX, float pHalfExtentY, float pHalfExtentZ, float pRadius, int pNbVertices, Mesh &data)
ALMATH_API Mesh createRoundedBoxMesh(float pHalfExtentX, float pHalfExtentY, float pHalfExtentZ, float pRadius, int pNbVertices)