A homogenous transformation matrix.
More...
#include <altransform.h>
A homogenous transformation matrix.
more information
Definition at line 22 of file altransform.h.
AL::Math::Transform::Transform |
( |
| ) |
|
AL::Math::Transform::Transform |
( |
const std::vector< float > & |
pFloats | ) |
|
|
explicit |
Create a Transform with an std::vector.
- Parameters
-
pFloats | An std::vector<float> of size 12 or 16 for respectively: |
AL::Math::Transform::Transform |
( |
const float & |
pPosX, |
|
|
const float & |
pPosY, |
|
|
const float & |
pPosZ |
|
) |
| |
Create a Transform initialized with explicit value for translation part. Rotation part is set to identity.
- Parameters
-
pPosX | the float value for translation x |
pPosY | the float value for translation y |
pPosZ | the float value for translation z |
float AL::Math::Transform::determinant |
( |
| ) |
const |
Compute the determinant of rotation part of the actual Transform:
- Returns
- the float determinant of rotation Transform part
Compute the Transform between the actual Transform and the one given in argument:
result: inverse(pT1)*pT2
- Parameters
-
float AL::Math::Transform::distance |
( |
const Transform & |
pT2 | ) |
const |
Compute the distance between the actual Transform and the one given in argument:
- Parameters
-
- Returns
- the float distance between the two Transform
float AL::Math::Transform::distanceSquared |
( |
const Transform & |
pT2 | ) |
const |
Compute the squared distance between the actual Transform and the one given in argument (translation part):
- Parameters
-
- Returns
- the float squared distance between the two Transform: translation part
static Transform AL::Math::Transform::from3DRotation |
( |
const float & |
pWX, |
|
|
const float & |
pWY, |
|
|
const float & |
pWZ |
|
) |
| |
|
static |
Create a Transform initialize with euler angle.
H = fromRotZ(pWZ)*fromRotY(pWY)*fromRotX(pWX)
- Parameters
-
pWX | the float value for euler angle x in radian |
pWY | the float value for euler angle y in radian |
pWZ | the float value for euler angle z in radian |
static Transform AL::Math::Transform::fromPosition |
( |
const float |
pX, |
|
|
const float |
pY, |
|
|
const float |
pZ |
|
) |
| |
|
static |
Create a Transform initialize with explicit value for translation part.
- Parameters
-
pX | the float value for translation axis x in meter (r1_c4) |
pY | the float value for translation axis y in meter (r2_c4) |
pZ | the float value for translation axis z in meter (r3_c4) |
static Transform AL::Math::Transform::fromPosition |
( |
const float & |
pX, |
|
|
const float & |
pY, |
|
|
const float & |
pZ, |
|
|
const float & |
pWX, |
|
|
const float & |
pWY, |
|
|
const float & |
pWZ |
|
) |
| |
|
static |
Create a Transform initialize with explicit value for translation part and euler angle.
H = fromRotZ(pWZ)*fromRotY(pWY)*fromRotX(pWX)
then
H.r1_c4 = pX
H.r2_c4 = pY
H.r3_c4 = pZ
- Parameters
-
pX | the float value for translation axis x in meter (r1_c4) |
pY | the float value for translation axis y in meter (r2_c4) |
pZ | the float value for translation axis z in meter (r3_c4) |
pWX | the float value for euler angle x in radian |
pWY | the float value for euler angle y in radian |
pWZ | the float value for euler angle z in radian |
static Transform AL::Math::Transform::fromRotX |
( |
const float |
pRotX | ) |
|
|
static |
Create a Transform initialized with explicit rotation around x axis.
- Parameters
-
pRotX | the float value for angle rotation in radian around x axis |
static Transform AL::Math::Transform::fromRotY |
( |
const float |
pRotY | ) |
|
|
static |
Create a Transform initialized with explicit rotation around y axis.
- Parameters
-
pRotY | the float value for angle rotation in radian around y axis |
static Transform AL::Math::Transform::fromRotZ |
( |
const float |
pRotZ | ) |
|
|
static |
Create a Transform initialized with explicit rotation around z axis.
- Parameters
-
pRotZ | the float value for angle rotation in radian around z axis |
Transform AL::Math::Transform::inverse |
( |
| ) |
const |
bool AL::Math::Transform::isNear |
( |
const Transform & |
pT2, |
|
|
const float & |
pEpsilon = 0.0001f |
|
) |
| const |
Check if the actual Transform is near the one given in argument.
- Parameters
-
pT2 | the second Transform |
pEpsilon | an optionnal epsilon distance: Default: 0.0001 |
- Returns
- true if the distance between the two Transform is less than pEpsilon
bool AL::Math::Transform::isTransform |
( |
const float & |
pEpsilon = 0.0001f | ) |
const |
Check if the rotation part is correct. The condition checks are: and determinant(R) = 1.0
- Parameters
-
pEpsilon | an optionnal epsilon distance. Default: 0.0001 |
- Returns
- true if the Transform is correct
float AL::Math::Transform::norm |
( |
| ) |
const |
Compute the norm translation part of the actual Transform:
- Returns
- the float norm of the Transform
void AL::Math::Transform::normalizeTransform |
( |
void |
| ) |
|
Normalize data, if needed, to have transform properties.
bool AL::Math::Transform::operator!= |
( |
const Transform & |
pT2 | ) |
const |
Overloading of operator != for Transform.
- Parameters
-
Overloading of operator * for Transform.
- Parameters
-
Overloading of operator *= for Transform.
- Parameters
-
bool AL::Math::Transform::operator== |
( |
const Transform & |
pT2 | ) |
const |
Overloading of operator == for Transform.
- Parameters
-
void AL::Math::Transform::toVector |
( |
std::vector< float > & |
pReturnVector | ) |
const |
The documentation for this struct was generated from the following file:
- /home/opennao/work/master/lib/libalmath/almath/types/altransform.h